![]() ![]() If you haven’t done so already go to EDIT>PROJECT SETTINGS>PLAYER SETTINGS select the android role out and go to the PUBLISHING SETTINGS roll-out and do the following:-ġ) Create a new keystore by selecting a keystore name and password (confirm the password)Ģ) Select “Create a new key” under Key Aliasģ) A new window opens enter the necessary information. ![]() STEP -1įirstly ignore the asset store OBB plug-in (it was created for earlier versions of unity, or possibly for catering for earlier Android API’s) going down this route will burn hours of your life. So here is a rough guide that works with unity 4.3 or up, in this example I am only catering for devices running android 4.0 ICS or up ( API level 16), not quite sure what to do with earlier Android API versions at this very moment. ![]() When I found myself having to split an android application (APK file) to allow it to be uploaded onto the Google Play store, I found a serious lack of current information and much misdirection possibly due to the recent changes within Unity and the actual Play store itself. ![]()
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